WebMay 14, 2012 · As far as I can read LWJGL code, Display is a static entity, so you'd either have to hack your way through LWJGL code or try a multi-process (not multi-threaded) … http://forum.lwjgl.org/index.php?topic=3198.0
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WebI went looking for ways to find the maximum resolution of the available monitor, which glfw provides using the function glfwGetVideoModes (GLFWwindow*, int);. It supposedly finds all available displays for a monitor (resolution, color depth, refresh rate), and returns them as an array of possibilities. http://duoduokou.com/java/50897446490174873986.html tasty enough to want seconds
Display (LWJGL API) - Lightweight Java Game Library
WebNov 22, 2024 · at org.lwjgl.opengl.Display.create(Display.java:850) at org.lwjgl.opengl.Display.create(Display.java:757) ... 3 more 0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher 47 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal … WebSep 30, 2012 · To use LWJGL, you are going to need to learn a bit of OpenGL, since that's the only way you can do anything - you are issuing commands to the user's graphics card, which in turn does all of the heavy lifting. This requires a lot of setup and knowledge of how to use OpenGL. WebJul 29, 2024 · Using the native launcher, or downgrading to a java version older than 8 update 60 seems to correct this issue. If you are currently using the native launcher, but are experiencing this problem, you may have to open the Edit Profile menu, and un-check the Executable box to reset the java version being used. tasty emperor cucumber